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Avr/09/2015 

So, the short answer to your question is that anything you put in your ear will increase the bacteria levels present, simply by sheer dint of the introduction of a foreign object to your ear. You can consider this to also be true for cotton buds, earplugs and, of course, your index finger. Microorganisms tend to reproduce well in hot and humid environments and the ear, like the mouth and nose, certainly have all the right conditions for a germ-orgy of sorts (sorry for the image).


It has been said that using headphones increases the bacteria levels in your ears over 700 times.


To whatever degree this somewhat alarming statistic is true or false is, quite frankly, virtually impossible to determine. Put simply, there are just too many variables in the equation. Issues arise like ‘how many other people have used the headphones (are they shared devices like audio museum tours)?’ ‘How much bacteria is in the average person’s ear in the first place?’ or even ‘where are the headphones stored when not in use?’


All of these questions (and many, many more) would need satisfactory answers before we could start picking our way toward a definitive answer. According to our old friend Cecil Adams of www.straightdope.com, the ‘700 times’ factoid has its origins in a 1992 study in which experts measured bacteria found on 20 headsets of the type used by commercial airlines. According to Adams, the amount of microorganisms present on the ‘phones increased by 11 times, not 700 (as is often reported). A year later, the New York Times ran an article that is, according to Adams, the root of the old ‘700 times’ bit.




However, it should also be said that many different kinds of bacteria are vital to living organisms like us and, at any given time, there is an almost indescribably huge level of bacteria operating in your body. Yes, there is an increase in your in-ear bacteria if you use headphones, but it’s really not much different from the bacteria levels you encounter in your day-to-day life.


You may worry that this increase in bacteria can be damaging to your health (that is, after all, a reasonable concern). However, unless you suffer from regular ear infections, or any other easily aggravated ear-related ailments, the answer is a pretty definitive ‘no’.




Maybe if you dangle your headphones in the toilet before use, or get a flu-riddled relative to cough on them, you may have some trouble, but otherwise, the content of your ear is likely to be far more bacteria-friendly than the contents of your pockets (where the headphones are usually kept before use - if I’m any guide, that is).

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Avr/05/2015 

2013 is going to be the year of AR.


Here near the end of 2012, we are already getting a quick adoption of Augmented reality technology. Portable gadgets such as tablets, mini machines and smart phones are seemingly tailor-made for this new darling of the Information period.


So what is Augmented reality? Well, AR (or ‘augmented reality’ to its friends), is largely the process of using computer generated images and/or information onto real life images (at least the kind of AR we are talking here is, anyway, its an open-ended phrase, so post your complaints within the comments section, please). Augmented reality might be functional to paper supplements (so that when the articles or pictures are watched through a smart phone application they jump to life and present supplementary content), street corners (much like the application that can mention all relevant information pertaining to a restaurant, including feedback, menus and special offers, just by holding your phone in the route of the eatery itself) and even the night sky (yes, some AR apps will in reality offer scientific data and Hubble telescope information on divine bodies and constellations as you look at them on your smart phone).


AR is coming all together in a great way and make no mistake about it. Google Glass, a development unveiled by Google X Lab earlier this year, is one real example. Taking the form of a fashionable pair of spectacles, Glass users are able to walk down the road and access any information they see fit as they do so. They’ll even be able to film their day by day proceedings, or take snapshots of things as they occur. Reality will be re-shaped in real time by glasses; you can even use them to generate video calls to loved ones. Google Glass is going to be made available to developers early next year and, by the start of 2014, will become commercially obtainable, together with dozens of other exciting products of the ilk.


AR’s impression on home enjoyment (especially games) will also be felt, but there can be far more ‘grown up’ uses for that technology in the pipeline. Variations of AR are already getting used to coach troopers, educate would-be doctors and instruct firefighters in digital burning buildings. If you do not have the money for a smart phone, Google Glass or the rest we’ve mentioned, you’ll see the effects of Augmented reality on television sports casting (take a look at the actual-time analysis overlaid on recent NFL matches) and on store window promotion (disobedient high street chain Anne Summers pioneered a particularly unforgettable one earlier this year).


In 2013, with more money coming in from AR applications, video games and gadgets, we can expect a rapid development of this technology. This means that by the top of next year, AR might be an inescapable fact of contemporary life. We expect AR to become a major selling point next year, with companies offering an greater than before quantity of Augmented reality-ready mini games as accessories on a choice of devices plus much more AR apps being developed than at any time.


In the event you’re in training as a doctor, a soldier, a policemen or perhaps a fireman, the chances are you’ll encounter Augmented reality (if you haven’t already) in 2013. Obviously, this won’t replace the knowledge of dashing into a burning structure, going into battle or performing complicated surgery (but it isn’t trying to), but the possibility is there for further thorough and meticulous training for professionals in these areas. Furthermore, it will not be long before CEO’s and managers are holding Augmented reality-infused meetings, by which the attendees can get into relevant information in real time, which will definitely beat a Powerpoint presentation any day!


In 2013, anticipate adverts, newspaper supplements and phone games to include an rising element of AR capability. Augmented reality is taking the fast track into our lives and 2013 might be a pivotal time for this.


Next year will be the most technologically advanced time in mankind’s story to date and, if that seems like an easy thing to mention, consider the scale of the statement. Like the Net before it, AR is about to make a big splash in our lives and 2013 is going to be the biggest ripple so far. Simply, we could’t wait for it...
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Mar/15/2015 

Ham radio (so called because its operators were originally derided as being ‘hammy’ in the 19th century, when the technology first emerged) is a term that applies to any form of amateur radio broadcasting.


There are designated radio frequency spectra available solely for public use. Uses range from recreation to communication and the non-commercial exchange of ideas. ‘Hams’ take advantage of these frequencies in order to transmit any number of things


Strictly speaking, there should not be any money involved in amateur radio (hence the term ‘amateur’). Although the majority of Ham radio practitioners are actually extremely knowledgeable about radio technology (don’t let the ‘ham’ part fool you), they are not considered professionals because they do not profit from their endeavours. Conversely, commercial broadcasting involves (a lot of) money: royalties are paid, producers and performers are paid and the whole thing is ultimately a commercial exercise.


Hams use a large amount of frequency bands from all across the radio spectrum, but the majority of frequencies are to be found just above the AM band.


A lot of hams, however, use VHF FM, operating hand-held transceivers that send on one frequency and receive on another. Local radio clubs set up FM Repeaters (which borrow space from other broadcast devices such as towers and, in doing so, amplify the radio signal’s strength hundreds of times over), so that hams can communicate with each other wirelessly over a distance of hundreds of miles.


As an example of what hams get up to, here’s an excerpt from Gary Brown, of How Stuff Works.com


“Although a ham radio does broadcast in all directions, hams generally do not use their radios in a broadcast kind of way as a disk jockey would at a radio station. In normal AM or FM radio, one disk jockey transmits and thousands of people listen. Hams, on the other hand, conduct two-way conversations, often with another ham or with a group of hams in an informal roundtable. The roundtable of hams may be in the same town, county, state, country or continent or may consist of a mix of countries, depending on the frequency and the time of the day. Hams also participate in networks, often called nets, at predetermined times and frequencies to exchange third-party messages. In the case of disasters, hams exchange health and welfare information with other hams”.


To become a ham, I recommend that you join a club. You’ll need an amateur radio license, of course, but this won’t break the bank, I’m sure.


I hope that helps, Melissa.
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Mar/15/2015 

You might have heard about the Kenwood radio which is the second most popular gadget in the world. As we watch communication systems surrendering to technology’s prodigies, businesses around the world expand. Various sectors of profession that rely on radio technology can actively communicate without facing any hassles. Kenwood is a renowned brand for producing reliable communication equipments. The Kenwood radio earpiece is no exception, being an ideal preference for this particular audio device. The fundamental kinds of ear pieces used for this kind of radio are the 2 pin and multi-pin connectors. Offering exceptional performance within a reliable framework, customers have shifted to using such models for increased audibility.


Key Features of Kenwood Radio Earpiece


The earpiece offers a clear and discrete source that makes communication easier. Composed of high impact polycarbonate plastic, the earpiece allows individuals to communicate in the noisiest environments. Kenwood radio earpieces therefore are considered to be the best choice that is compatible with the radio device. It is the perfect choice of equipment used for communication by security experts, door staff, and surveillance teams. The 2-pin model features two connector pins whereas the multi-pin model features various connectors. A good example of the multi-pin model is the Kenwood 3 wire earpiece that features has been fabricated into a three wire system design.


kenwood earpiece


The Kenwood earpiece comprises of a 'push to talk' or PTT button which is basically the controller of the device. It allows individuals to rapidly get in touch with clients, associates or team members to discuss and carry out various tasks. The coordination of two way radios with the right earpiece ensures excellent sound quality. One of the key features of the 2 wire earpiece is that it can be attached to a collar, lapel or a tie and slipped inside the clothing easily. The Kenwood 3 wire earpiece is slightly different since it is held in the hand to regulate operation instead of being mounted on the lapel or collar. The PTT allows the recipient to switch on or off the earpiece to relay information across.


Benefits of Buying Kenwood Earpiece


Coordinate the responses of your team at office using the Kenwood earpiece device that has been introduced by a reputable company which has existed since 1946. Attaining years of trust from clients, everyone knows how beneficialthe Kenwood radio earpiece is! The ear bud has been fabricated with the idea of giving comfort to the listeners with a fitting frame. The cable of the earpiece is transparent, lightweight and durable with hardwearing. The sound quality is excellent of the earpiece that comes alongside a built-in microphone. Aligned with a clothing clip both the devices feature a surveillance tube and the PTT button.


You can easily replace the plastic clothing clip with a steel clip and add features like swivel ear loop. This is done so as to improve flexibility of usage and comfort. Irrespective of how the environment is, the earpiece has a noise cancelling feature that makes it efficient to use in social events at nightclubs, factor or a public event. It is the choice made by professionals since the device is highly compatible with Kenwood 2 way radios. Imagine days when your communication systems are on a shutdown with extreme interference in sound waves! If you fancy a noise free, discrete and clear sound quality thenKenwood radio earpieces is the ideal pick.


A Kenwood radio customer will never face the problem of compatibility or affordability. Having distinct features makes the earpiece an accommodating communication tool. There are lower priced devices available however lack the durability of Kenwood. The Kenwood earpiece is composed of robust framework that can withstand collision. In fact the earpiece is resistant to high strain making it a long lasting device. The earpiece has been recognized globally to being an apt choice for enhancing sound quality of Kenwood radios. You should ensure that while you’re out buying earpiece for yourself, the kind of radio you have matters a lot. So choose wisely before making a final decision.


Conclusion




Kenwood radio earpiece is a result of proficient technology that assists receiving, sending and regulating information between recipients. It is vital to use competent communication tools to achieve quality proof sound. Kenwood is an economical brand that triggers consistent performance over time. This lightweight device couples with a resilient covering that secures prolonged connectivity. Enjoy the comfort of uninterrupted conversations with Kenwood’s brilliant earpiece technology today.

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Feb./24/2015 

What I don’t know about Harry Potter could just about fit in the Grand Canyon. I saw one of the movies a few years back, which I believe was titled ‘And The Goblet Of Fire’ and I only saw that one to score brownie points with an ex girlfriend who was Potter obsessed (at one point referring to the University she was attending as ‘Hogwarts’ before deriding me for being immature because all I wanted to do was hang out, play in rock n roll bands and have sex). The thing is that I’d probably have loved Harry Potter if I were ten years younger than I actually am. Instead, you’re about to be given the world’s worst guide to Harry Potter And The Deathly Hallows Part 2. Enjoy.


So here goes: Harry Potter And The Deathly Hallows Part 2 by somebody who hasn’t seen it:


Basically, from what I can gather, Harry Potter is a little kid who has a lightning scar on his head. He lives in a closet, being strictly told that there is no such thing as wizards. Then he goes to wizard school and is taught by a number of weird teachers (who cannot be CRB checked, by the way). The school is a plummy public school and everybody talks with ever-so-posh ‘British’ accents. It’s so nice at Hogwarts that the ginger kid (who, to top it all is, I believe, named ‘Weasely’) doesn’t even get his head kicked in that much.


Then there’s this green bloke named Voldemort who’s pissed about something or the other and he’s supposed to be dead, but of course he isn’t. So he goes all Darth Vader on everyone and we’re all supposed to be scared, but its like, he doesn’t even have a nose (so how does he smell? lol) and he doesn’t stay dead when they do kill him. In fact, in the movie I saw, Voldemort actually killed this one kid, who was kind of a dick, but didn’t deserve that, so I guess he is quite gnarly. Then there are dragons and mermaids and Harry has to do all these tests which look much more fun than GCSE’s. He even gets to play a game with flying broomsticks, or something.


So, in the final movie, Voldemort hasn’t calmed down any. Apparently, he’s afraid that Harry (who is by now old enough to drink, swear and vote) is a legitimate threat to his power. Hogwarts must be a better school than my old one, (which pretty much opened its doors and turfed out an army of no-hopers). Then Harry fights Voldemort and um...dies, so I’m told. So there you go. I wish I could be of more assistance, but when it comes to Harry Potter And The Deathly Hallows Part 2 that’s all I got. Sorry. The book is so long that it needed to be split into two movies, hence Harry Potter And The Deathly Hallows Part 2, which is a pretty ugly title, all things considered.


At a meeting in a fashionable London hotel, I was asked by my manager and a prospective agent for my thoughts on Harry Potter and the phenomenon he has created, I answered that I think its great that kids are enjoying reading, whatever they read, and that the character seems fairly positive, also, the enormous success of the books has opened up a whole new world to kids authors everywhere, so I see it, largely, as a positive thing. Still, there is the vague worry that Harry Potter And The Deathly Hallows Part 2 was watched by more adults than kids, as the box office figures suggest. But I can’t argue, as last night I dreamed that me and my girlfriend were members of the Green Lantern Corps racing to steal a glowing blue hamburger from the centre of the universe...And defending that in Freudian terms has used up my entire quota of ‘gown up points’ for the day. So there! (Pokes tongue out and runs away).


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